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Java多线程--深入浅出Java多线程

时间:2021-03-27 17:17:31

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Java多线程--深入浅出Java多线程

#深入浅出Java多线程

慕课网对应课程 – 深入浅出Java多线程

Java多线程基础概念

进程

程序(任务)的执行过程 动态性

持有资源(共享内存,共享文件)和线程

线程

线程是系统中最小的执行单元,同一进程中有多个线程,线程共享进程的资源

线程的交互
互斥 同步

Java线程的常用方法

演员程序

package com.mooc.actor;public class Actor extends Thread{@Overridepublic void run() {System.out.println(getName()+"is an Actor");int count = 0;boolean keepRunning = true;while (keepRunning){System.out.println(getName()+" is on stage "+ (++count));if (count==100){keepRunning = false;}if (count%10 ==0){try {Thread.sleep(1000);} catch (InterruptedException e) {e.printStackTrace();}}}System.out.println(getName()+" end Shows!");}public static void main(String[] args){Actor actor = new Actor();actor.setName("Mr.Thread");actor.start();Thread actress = new Thread(new Actress(),"Ms.Runnable");actress.start();}}class Actress implements Runnable{@Overridepublic void run() {System.out.println(Thread.currentThread().getName()+"is an Actor");int count = 0;boolean keepRunning = true;while (keepRunning){System.out.println(Thread.currentThread().getName()+" is on stage "+ (++count));if (count==100){keepRunning = false;}if (count%10 ==0){try {Thread.sleep(1000);} catch (InterruptedException e) {e.printStackTrace();}}}System.out.println(Thread.currentThread().getName()+" end Shows!");}}

军队:ArmyRunnable

英雄人物:KeyPersonThread

舞台: Stage

ArmyRunnable

package com.mooc.concorrent;public class ArmyRunnable implements Runnable{// volatile 保证了线程可以正确的读取其他线程写入的值// 可见性 ref JMM, happens-before原则volatile boolean keepRunning = true;@Overridepublic void run() {while(keepRunning){// 发动5连击for (int i=0;i<5;i++){System.out.println(Thread.currentThread().getName()+"进攻对方["+i+"]");//让出处理器的时间,下次该谁进攻还不一定Thread.yield();}}System.out.println(Thread.currentThread().getName()+"结束了战斗");}}

KeyPersonThread

package com.mooc.concorrent;public class KeyPersonThread extends Thread {@Overridepublic void run() {System.out.println(Thread.currentThread().getName()+"开始了战斗!!");for (int i=0;i<10;i++){System.out.println(Thread.currentThread().getName()+"左突右杀,攻击隋军...");}System.out.println(getName()+"结束了战斗!");}}

Stage

package com.mooc.concorrent;/*** 隋唐演义的大戏舞台*/public class Stage extends Thread {@Overridepublic void run() {System.out.println("欢迎观看隋唐演义");try {Thread.sleep(5000);} catch (InterruptedException e) {e.printStackTrace();}System.out.println("大幕徐徐拉开!");try {Thread.sleep(5000);} catch (InterruptedException e) {e.printStackTrace();}System.out.println("话说隋朝末年,隋军与农名起义军杀得昏天地暗...");ArmyRunnable armyTaskOfSuiDynasty = new ArmyRunnable();ArmyRunnable armyTaskOfRevolt = new ArmyRunnable();//使用Runnable结口创建新程Thread armyOfSuiDynasty = new Thread(armyTaskOfSuiDynasty,"隋军");Thread armyOfRevolt = new Thread(armyTaskOfRevolt,"农民起义军");// 启动线程,军队开始作战armyOfSuiDynasty.start();armyOfRevolt.start();// 舞台休眠,专心看军队厮杀try {Thread.sleep(50);} catch (InterruptedException e) {e.printStackTrace();}System.out.println("正当双方激战正酣,半路杀出了程咬金");KeyPersonThread mrCheng = new KeyPersonThread();mrCheng.setName("程咬金");System.out.println("程咬金的理想就是结束战争,使百姓安居乐业!");armyTaskOfSuiDynasty.keepRunning = false;armyTaskOfRevolt.keepRunning = false;try {Thread.sleep(2000);} catch (InterruptedException e) {e.printStackTrace();}/*** 历史大戏留给关键人物*/mrCheng.start();// 万众瞩目,所有线程等待程先生完成历史使命try {mrCheng.join();} catch (InterruptedException e) {e.printStackTrace();}System.out.println("战争结束。人民安居乐业,程先生实现了积极地人生梦想,为人民做出了贡献!!");System.out.println("谢谢观看隋唐演义,再见!!");// try {// armyOfRevolt.join();// } catch (InterruptedException e) {// e.printStackTrace();// }}public static void main(String[] args ){new Stage().start();// Thread stage = new Stage();// stage.start();}}

jion 方法的作用;

Java线程的正确停止

Java线程停止的错误方法stop()

not stop()方法

stop()方法会让线程戛然而止,我们不知道那些工作还没有做,也不知道现在已经完成了什么,无法开展清理工作

Java线程停止的正确方法-设置退出flag

public void run() {while(keepRunning){// 发动5连击for (int i=0;i<5;i++){System.out.println(Thread.currentThread().getName()+"进攻对方["+i+"]");//让出处理器的时间,下次该谁进攻还不一定Thread.yield();}}System.out.println(Thread.currentThread().getName()+"结束了战斗");}

Java 线程停止广为流传的错误方法–interrupt()

interruput()方法的初衷并不是用于停止线程

try {Thread.sleep(50);} catch (InterruptedException e) {e.printStackTrace();}try {Thread.sleep(2000);} catch (InterruptedException e) {e.printStackTrace();}

package com.mooc.concorrent;public class WrongWayStopThread extends Thread{@Overridepublic void run() {// while (true){while (!this.isInterrupted()){System.out.println("Thread is running...");long time = System.currentTimeMillis();while ((System.currentTimeMillis()-time)<1000){//减少屏幕输出的空循环}/*** 不能使用sleep,会清空interrupt 状态,抛出interruptException*/// try {//Thread.sleep(1000);// } catch (InterruptedException e) {//e.printStackTrace();// }}}public static void main(String[] args){WrongWayStopThread thread = new WrongWayStopThread();System.out.println("Starting thread...");thread.start();try {Thread.sleep(3000);} catch (InterruptedException e) {e.printStackTrace();}System.out.println("Interrupting thread...");thread.interrupt();try {Thread.sleep(3000);} catch (InterruptedException e) {e.printStackTrace();}System.out.println("Stoping application...");}}

线程交互

争用条件

Race Condition

当多个线程同时共享访问同一数据(内存区域)时,每个线程都尝试操作该数据,从而导致数据被破坏(corrupted),这种现象称为争用条件。

线程的交互: 互斥与同步
互斥同步 通信机制

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